About me

Hi, I’m Pohsuan Wu, also known as Ivy. I’m a dedicated game developer with a strong foundation in C and C++, and a deep passion for game programming. I earned my degree in Computer Science and Game Design from DigiPen Institute of Technology in Redmond, Washington.


Professionally, I’ve contributed to titles like Gulong Online and Pili Online as a game systems designer at Zealot Digital, supported development on Halo Infinite at 343 Industries, now Halo Studios, and was participating building several maps for JOGO Games.

My key interests span AI, gameplay programming, tools, and engine development. Outside of work, I enjoy spending time with friends, gardening, and playing both tabletop and video games of all kinds.

In short, I’m a technically grounded Gameplay Engineer with a focus on building efficient, scalable systems using C++, C#, and Unreal Engine. With a track record of developing clean, performant code and collaborating across disciplines, I bring both reliability and adaptability to game development teams. I aim to contribute to projects that challenge convention and push the boundaries of gameplay systems.

Linkedin: https://www.linkedin.com/in/ivypwu/


Work


Education